Nov 13, 2025
Turn-based combat and attack range rendering
Starting to get the turn-based combat loop working.
- You can now see the range of your character just by hovering.
- Clicking on a character makes that character enabled, which means you are only allowed to move that character.
- Dropping the character means they have completed the move phase of your turn.
- I have a new renderer that can draw the range and direction of an attack.



